/*
 * To change this template, choose Tools | Templates
 * and open the template in the editor.
 */
package view;

import javax.swing.DefaultComboBoxModel;
import model.LevelInterpreter;
import model.LevelInterpreter.Difficulties;
import model.LevelSpecification;

/**
 *
 * @author Misja
 */
public class DifficultySelectionFrame extends javax.swing.JFrame {

    /**
     * Creates new form DifficultySelectionFrame
     * 
     */
    LevelSpecification levelSpecification;
    
    public DifficultySelectionFrame(LevelSpecification levelSpecification) {
        initComponents();
        this.levelSpecification = levelSpecification;
        this.cboDifficulty.setSelectedItem(this.levelSpecification.getDifficulty());
    }
    
     public DifficultySelectionFrame() {
        initComponents();
    }

    /**
     * This method is called from within the constructor to initialize the form.
     * WARNING: Do NOT modify this code. The content of this method is always
     * regenerated by the Form Editor.
     */
    @SuppressWarnings("unchecked")
    // <editor-fold defaultstate="collapsed" desc="Generated Code">//GEN-BEGIN:initComponents
    private void initComponents() {

        lblDifficulty = new javax.swing.JLabel();
        btnPlay = new javax.swing.JButton();

        setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
        setTitle("Difficulty Selection");
        setLocationByPlatform(true);
        setResizable(false);

        cboDifficulty.setModel(new DefaultComboBoxModel<>(Difficulties.values()));

        lblDifficulty.setText("Difficulty");

        btnPlay.setText("Play");
        btnPlay.addActionListener(new java.awt.event.ActionListener() {
            public void actionPerformed(java.awt.event.ActionEvent evt) {
                btnPlayActionPerformed(evt);
            }
        });

        javax.swing.GroupLayout layout = new javax.swing.GroupLayout(getContentPane());
        getContentPane().setLayout(layout);
        layout.setHorizontalGroup(
            layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGroup(layout.createSequentialGroup()
                .addContainerGap()
                .addComponent(lblDifficulty)
                .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
                .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING, false)
                    .addComponent(btnPlay, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE)
                    .addComponent(cboDifficulty, 0, javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE))
                .addContainerGap(javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE))
        );
        layout.setVerticalGroup(
            layout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
            .addGroup(layout.createSequentialGroup()
                .addContainerGap()
                .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
                    .addComponent(cboDifficulty, javax.swing.GroupLayout.PREFERRED_SIZE, javax.swing.GroupLayout.DEFAULT_SIZE, javax.swing.GroupLayout.PREFERRED_SIZE)
                    .addComponent(lblDifficulty))
                .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.RELATED)
                .addComponent(btnPlay)
                .addContainerGap(javax.swing.GroupLayout.DEFAULT_SIZE, Short.MAX_VALUE))
        );

        pack();
    }// </editor-fold>//GEN-END:initComponents

    private void btnPlayActionPerformed(java.awt.event.ActionEvent evt) {//GEN-FIRST:event_btnPlayActionPerformed
        this.levelSpecification.setDifficulty((LevelInterpreter.Difficulties) cboDifficulty.getModel().getSelectedItem());
        new GameFrame(this.levelSpecification).setVisible(true);
        this.dispose();
    }//GEN-LAST:event_btnPlayActionPerformed

    /**
     * @param args the command line arguments
     */
    public static void main(String args[]) {
        /* Set the Nimbus look and feel */
        //<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) ">
        /* If Nimbus (introduced in Java SE 6) is not available, stay with the default look and feel.
         * For details see http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html 
         */
        try {
            for (javax.swing.UIManager.LookAndFeelInfo info : javax.swing.UIManager.getInstalledLookAndFeels()) {
                if ("Nimbus".equals(info.getName())) {
                    javax.swing.UIManager.setLookAndFeel(info.getClassName());
                    break;
                }
            }
        } catch (ClassNotFoundException ex) {
            java.util.logging.Logger.getLogger(DifficultySelectionFrame.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        } catch (InstantiationException ex) {
            java.util.logging.Logger.getLogger(DifficultySelectionFrame.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        } catch (IllegalAccessException ex) {
            java.util.logging.Logger.getLogger(DifficultySelectionFrame.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        } catch (javax.swing.UnsupportedLookAndFeelException ex) {
            java.util.logging.Logger.getLogger(DifficultySelectionFrame.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
        }
        //</editor-fold>

        /* Create and display the form */
        java.awt.EventQueue.invokeLater(new Runnable() {
            public void run() {
                new DifficultySelectionFrame().setVisible(true);
            }
        });
    }
    // Variables declaration - do not modify//GEN-BEGIN:variables
    private javax.swing.JButton btnPlay;
    private final javax.swing.JComboBox cboDifficulty = new javax.swing.JComboBox<Difficulties>();
    private javax.swing.JLabel lblDifficulty;
    // End of variables declaration//GEN-END:variables
}
